Excessive green cast from horizon background in video

I’m recording a video of a home with large windows and white walls and ceilings and am attempting to use the urban background, which has lots of green grass in it. This is turning all my walls and ceilings green, which I assume is supposed to represent the reflected green light, but it is so unrealistic. I’ve attempted to compensate by shifting my white materials to having a pink cast, but that seems like a very clumsy work-around. Suggestions?

@dldieterich2 , this behaviour can occur indeed through our Global Illumination functionality - You could disable it entirely lowering the Rendering Quality but that may not yield the results you are looking for either.

Instead, can you try creating another “floor” so to speak below the scene? It doesn’t have to be visible to the eye and can be placed well below - That in return should then basically catch/absorb the green colour, and it should thus not be a problem anymore in the scene overall.