What settings did you use for each one? Mainly, what do you have as your Max Depth setting? The reason why I ask is because it looks as though the top image has more reflection/refraction bounces then the bottom one, and that’s one of the easiest ways to extend your render times.
The other thing is, just looking at those two views, there are going to be much more complex refractions in the first one, then their will be in the second one. The second image things pretty much go through the top piece and the bottom piece and then hit the ground plane. In the first image you’re looking at that bubble from an angle that’s going to have it refract internally much more…not saying that its a few hour difference, but it would most likely cause some noticeable increase.
Also you could check for duplicated objects. Maybe you copy and paste one object, that can cause longer render times (and the upper part looks noisy now).