exclude from denoise by material

I’d like to be able to exclude certain materials from the denoise operation in order to maintain texture detail whilst still denoising the rest of the scene. This would come in handy for floor boards, course stonework, bark, etc.

Also a checkbox in the denoise settings to only denoise materials which don’t have textures in the diffuse slot (solid colours) would be great.

Duplicate: Denoise include/exclude - Corona for 3ds Max :: Requests - Chaos Forum