Experimenting with Megascan/Transmutr

Some experimenting with Megascan 3D assets and Quixel Mixer. The 3D assets have been converted to Enscape proxies using Transmutr

Help me to understand. A dirt field is a texture or a 3D object?

Just a texture with a displacement map. The same for the pavement.

does enscape know displacement ??

“Bump” or you can use a normal map if it’s re-named properly.