Some experimenting with Megascan 3D assets and Quixel Mixer. The 3D assets have been converted to Enscape proxies using Transmutr
Help me to understand. A dirt field is a texture or a 3D object?
Just a texture with a displacement map. The same for the pavement.
does enscape know displacement ??
“Bump” or you can use a normal map if it’s re-named properly.


