"Exploding" compound object

Hello,

I’ve a problem with 3dsmax6…Is it possible to detach each sub-elements of a compound object?

There’s some walls which I’ve imported from a dwg file made up of a single editable mesh in Max.

I know that is possible to select each element with the editable mesh modifier but I need to apply many of textures properly surface by surface with displacement too. So I need to get single walls rather than selecting them every time…

How to do?

Cheers,

Giulio