Explosion dissipation?

I have this explosion, where all the action takes place at frame 0 and cooling is set to 1.0 so I thought it would dissipate quicker than this?

[https://youtu.be/Pr8jrj0E5As

https://www.dropbox.com/s/hzyq1va0nc6y82a/Explosion3\_001.max?dl=0](https://youtu.be/Pr8jrj0E5As)

Oh, cooling of 1 is not the maximum - just boost it further :slight_smile: We have to cap the cooling to 1 so it would work like the smoke dissipation, but currently you can set it to as big a value as you like.