Export alembic

Hi there,
i have to Export a Liquid Simulation included foam.
wondering whats the best way for it.
Its going into Cinema4d and Renderd with redshift i think.
Is alembic the way, Even for foam particles?

thx and best regards
jonas

Hey,

For renderers other than V-Ray, ABC sounds like the best option. Not sure if Redshift can import PRT caches which Phoenix can also export, or if it can read points from VDB files: Phoenix for 3ds Max

Cheers!

hey Svetlin, sorry i didn’t answered.. totaly got out of my mind..
For now it seems that i have to render the scene by myself. It’s a 400 frames camera fly-over an ocean, and a short 40 frames simulation of an object falling into the Water at the end.
the Pure Ocean Displaced by texture looking quite good, but how could i handle it that I’am only simulate the last 40 frames? for now the Ocean only comes visible as soon as i simulate the last frames.
Do i have to handle it over cascade, one with pure ocean and the other with the simulated part?

Thanks and best regards Jonas

Ah, pure ocean will ignore the simulation shape and will not read the simulation caches at all.

Would it be easier if you enable Load Nearest If Missing? This way it should show the ocean in all frames of the pre-roll.

Yes!! thats it. Thanks mate!!

Woohoo! Cheers :slight_smile:

Hey,

The ocean is indeed generated only in the camera view. In order to expand it you can use the Offscreen Margin option. You can find more about it here - Phoenix for 3ds Max

Cheers!

i see. Thnx. Seems to overkill my workstation though.. i wan’t come even close to the area i need. I’ll see how i can split the rendering maybe.

thanks again for your help