Hello,
Is it possible to add into the global switch panel the exposure and Vignetting on/off switch ???
Example : Useful for AO pass…
Best regards…
Hello,
Is it possible to add into the global switch panel the exposure and Vignetting on/off switch ???
Example : Useful for AO pass…
Best regards…
Alternatively, I’ve modified Plastic’s (Marc Lorenz’s) script to handle just that. It looks to see if the current view is a phys. camera and if exposure is on it turns it off (it just turns off vignetting though). I can’t say it’s bug free but I use it almost daily without any real problems. I almost never use the “skylight” option though.
I’ve held off distributing it myself however since it’s based so much on Marc’s original script. I pm’d him about it but never got a response.
Marc?
Ok but i’m using RPmanager and I use small script to enable or disable Vignetting and Exposure… Will be a lot better to have a global switch…
Best regards…
Hi David,
sorry, somehow i never notice when i get PM´s.
no problem, feel free to modify my scripts…i got tons of feedback myself but i can’t find the time to work on the scripts right now.
greetings,
Marc
Sorry for posting again…
But any chance to see this such switches ???
I need those to make mask pass for example or AO pass.
Best regards…
Still - how do you find rpmanager? I’m doing an arch vis animation at the minute and a good pass manager like XSI that can handle object sets, object visibility, cameras and saved irmap / lcmaps per pass would probably fix a lot of my rendering mistakes.
I haven’t tried it, but isn’t there a control for the vray camera in rpmanagers object properties?
I’m with stilgarna here- I could see the use for this kind of switch. ![]()
Hello,
I suppose it’s possible, everything is possible with RPmanager ![]()
But I think it may be useful to have a global controller like on/of displacement, on/glossy etc etc…
Best regards…
I’m sure you’re already using a script, but here is an easy one. Paste this in rpmanager scripts for each.
for c in cameras where (classof c == VRayPhysicalCamera) do c.vignetting = false
```Change the "c.vignetting = false" to true if you want to turn it on, be sure to reset it to whatever it was previously in the after script.
Just checked, there is indeed a custom objects property for vignetting for vray cameras.
Hey Joconnell
I have been using RPmanager for the last year and dont know how I lived without.
Grant Adams is also great for bug fixes and updates. We have had a few issues with it but 99 percent of the time its been an issue from our end, and the other 1 percent of the time Grant got us a fix within a few hours.