Am I doing something wrong here? In an exterior scene I cannot seem to get the glass to be very realistic…it lacks reflection. In following previous advice, here are my glass settings on a vray material:
reflect - 161,161,161 (rgb), frensel on, IOR 2.0, max depth 20
refract - 202,216,214 (rgb) IOR 1.3, max depth 20, affect shadows on. Previously when using standard materials and either raytrace or flat mirror reflects, I would normally have the background environment reflected…but here…nothing.
Any help would be greatly appreciated!!! Thanks.