# Extra tex, but for vray materials

**URL:** <https://forums.chaos.com/t/extra-tex-but-for-vray-materials/41710>\
**Category:** Requests\
**Created:** [June 12, 2012, 9:13am UTC](https://forums.chaos.com/t/extra-tex-but-for-vray-materials/41710 "2012-06-12T09:13:40Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [June 13, 2012, 9:23am UTC](https://forums.chaos.com/t/extra-tex-but-for-vray-materials/41710/7 "2012-06-13T09:23:19Z")

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It would still be very useful if it used the original images AA/GI, but i didn’t consider the reflections… I saw it working by leaving the main image is as it is, but having the extramat basically working as an override and not affecting any other channels. This is of course assuming that vray can render 2 sets of reflections. Thinking about it more, it does sound a bit complicated ☹

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