ExtraTex Workflow improvements

We’re frequently using the extra tex render element to render out additional textures, loads of them at once. With the 3dsmax render element manager it’s a really cumbersome task, adding one by one, then plugging in the textures. A node based system or a script with which one could add a bunch of elements and then quickly link the textures automatically would really make life easy.

Does anybody know of any solutions?

Hi, and i apologise for not answering ur post, but i wanna ask, what textures besides AO u tend to export? thanks a lot!

Plain bitmaps, used as alternative product textures or for masking in Photoshop.

I don’t know a solution about that but it doesn’t look like a very difficult Maxscript task, have you try to post it at http://www.scriptspot.com/ ?