failing to render sequence

After about 100-150 frames I get the following message rendering using Cuda and Vray 3.30.03
error: ./src/ocl_tracedevice.cpp(3438) : Memory object allocation failure

it’s a 800 frame animation at 1920x1080
I have a rather old PC with 12Gb of ram
The cards I have installed are 2x GTX 650 (2048 MB GDDR5)

I had to remove a “multitexture” component from the scene that made it crash after just a few frames. But now I have just a minimum of textures, Vray sky for environment and a 70Mb EXR for reflections. I don’t know how to narrow down the error any further.

Is there a way for me to track the memory consumtion on the gpu?
I’d like to see what happens if I kill the EXR reflection and how that impacts my system.

If you are new to the RT GPU rendering, please visit - Chaos Docs

It will be best if you sent us the scene to check it for memory leaks (peter.matanov@chaosgroup.com).