Fake dispersion

Will we be able to produce this effect with VrayForRhino ?
I think it requires a special multilayered shader. Will this ever be available ? (or… is it a Rhino limitation ?)

http://myweb.tiscali.co.uk/elvis/dispersion.html

Is Vray planned to support full spectral dispersion at some point ?

Fake dispersion

when our new unlimited-layer material creation is finished, dispersion will be possible by creating three seperate refraction layers (red,green,blue)

Fake dispersion

Thanks Joe 8)

Fake dispersion

Really cool feature, keep up the great work guys!

/BlueShift

Fake dispersion

“unlimited-layer material creation”

:shock: