Fake Volumetric light

I am a volumetric light with a couple of cones and opacity It looks great in the viewport I’m using the schstastic opacity in the preferences then when I go to render it doesn’t look right looks like it’s defaulting clip in opacity how do I fix

Are you selecting a quality preset in the “high quality render” settings ? Because none of them, even “ultra” have the opacity set to stochastic. You have to leave the preset as “custom”.

yes i am ! thanks your the best

So you were right with the custom but how do I optimize the custom because the render is taking like 20 minutes a frame when I was only 20 seconds Where am I taking the hit besides just turning on the scotastic opacity

Are you sure it’s the same render resolution ? 60x slower/faster is a lot for any combination of options .

Yes it’s exact resolution file it just hangs I have a 5090 so that shouldn’t be a problem I just don’t understand what the settings are in the ultra settings and where is it getting the settings when I turn custom on and I have opacity a lot of stuff hidden I don’t understand I sent you some personal photos

You can change to Ultra in the toolbar in the top left and then examine what it changes.

I’m running everything through a live link