On the same subject of “fast”, I’d like to request : Fast motion blur and DOF.
Basically what we are looking for is a not so physically accurate but reasonably fast solution to motion blur and DOF. More so to motion blur then anything else. True 3d motion blur is great in vray, but in some cases it can be both slow and memory heavy, when you need to have more then 2 geo samples.
I am wondering if there are ways to achieve a faster solution. Something like what mental ray offers with rapid motion blur. A few options for that would be great.
well…that is quite a bit of work if you need to do passes and work with long complicated sequences. So that’s why we are asking for a simpler solution.
Not quite. Post blur is a solution…some what. Yet still it requires a fair bit of work. Think of layering hundreds of passes.
What I was thinking about was something along the lines of 2.5d blur where objects trajectories can be blurred. Something like the final DOF/Mblur.
or could you export the camera to a post package like Nuke, and derive the camera’s transform data from that import, then use this to create a vector blur node or a motion blur node (or whatever it’s called can’t remember off the top of my head) and pass that data around to whatever nodes (or layers) you want?