when using a 2sidedMat in the scene, for example for curtains or grass, it takes ages to render the prepasses. I think because vray is scattering the light rays trough the material. often this is not necessary.
is it possible to make a “fast 2 sidedMat” without the physically correctness? a don’t affect GI button or something like the fastSSS2Mat combined with a prepass.
Hello
I’m curious about your solution Vlado.
Did you aplied it to vray builds?
My problem is that rendertimes without vray2sided curtains are about 14min and with vrar2sided curtains about 75min
How to speed-up vray2sidedmtl GI calculations ?
I honestly can’t say I’ve ever really noticed a big difference in render times with the 2sidedmat, but any speed increase you can get me is always welcome.