I would like to prepare a macroscript to address the issue described in [this](https://forum.corona-renderer.com/Faster Triplanar Setup? ) thread while we wait for an official implementation from the Corona team. Before I start asking implementation questions, does anyone have a script like this laying around that they would be willing to share?
I expect the script would:
Access a material with attached bitmaps
Insert a Corona Triplanar node to all bitmap attachments
Assign a bezier float controller to all Triplanar ‘scale’ parameters
It would be great to piggyback off some functionality for a script like this (ezMat for 3ds Max) to create an all-in-one texture / material import workflow.
My first question is whether there is any documentation that lists attributes that can be called from script for Corona nodes for Slate Material Editor, e.g. scale for triplanar node, as well as the triplanar node itself(?)