Fatal error caused by "affect all channels"

Hello,
I have a scene that’s been causing fatal errors (including machine lockups) due to a VrayMaterial bug. VRay 2 and also 1.5(!)

It’s a simple scene (Vlado, I’ll happily email the scene if you like). It’s repeatable, and seems to only happen when “affect all channels” is toggled in the refractions pulldown of a glass pane material.

Not tried to repeat in other scenes as yet.. behind schedule now. Can try (if needed) when back on track.

Can you get me that scene? Works fine here in simple tests.

Best regards,
Vlado

Emailed :slight_smile: