When you have a few missing textures and you locate one of them, can we have the file path editor try to resolve the other missing textures with each new path you enter in? InDesign does something like this with missing links. Sometimes all the missing textures live in one place and it can all be resolved with one entry.
This is a good suggestion.
We’ll consider implementing something along those lines when a file gets re-linked with the File Path Editor.
Thank you and regards,
Konstantin
Might be a noob quiestion, but can we somehow use relative path for textures?
I might be wrong, but I thought that VRay always looks in your working folder if a file is missing. I thought I remember from the 1.x days that it looked as far as 2 folders deep? Not sure if this is still a thing or not.