[feedback] Rendered bitmap totally black - Corona 1.6

Hi,

One of the rendered textured turn out as totally black but the texture itself is grey (see attachment).
Is there something i missed ?

updated :

cleared the material and redo, just corona bitmap @diffuse slot.
first attempt gave the same black result.
second attempt and the bitmap show up.

will update should it happened again.

is it possible the texture was just set incorrectly? Output or alpha multipler set to 0, something like that?

Hi Ondra,

Nope, no alpha and output set to 1.

ok, can you send us the scene (or any other) in the original (bugged) state?

have no data to reproduce this