Smth looks wrong to me. Injected cells are kind of self-sustaining reaction.
police_spinner_test_placement_a05.zip (963 KB)
In the attached scene the smoke dissipation is set to 0. I don’t get the problem - can you explain a bit more?
Well, the problem… I dunno. I think, that cells close to geo should be cleared like any other, but they are not. They even produce random velocity - look at speed channel. I dont see any realistic scenario, when smoke or temp values inside the cells would last that long even when dissipation is off. You invented new very-uber-strong conservation ? ![]()