Here’s a wee image I put together quite quickly for a client. It’s fairly hideous design wise like most of the dreck architects fire at us. I thought I’d try a just rained look, architect hated it and wants the usual clinical image. Oh well! It’s lacking detail in areas, but this is as much as I could put together in the time given.
Here’s a render I sent by accident, straight from max, without the leaves too because I rendered the wrong frame and p-flow started on frame 2.
Architect wants no water or leaves and a BP type branding.
Good on you for trying the rain I say. Shame the architect didn’t like it.
I think your cars look a little too dull however - adding some better car paint shaders would really make a difference - they don’t appear to be reflecting any kind of sky - is it just a black envrionment in Max? Try putting a vray sky in there…
Actually did use a vray sky - you’re right though, the shaders aren’t great and the glass looks a tad black. I hadn’t actually noticed that! I should fix the car glass first of all.
I’m not sure if he’d like any kind of wetness, I went safe and just created a regular tarmac material.
I will get puddles in to one of my image at some point! I think a night time wet puddley version would be cool. Would never be able to do it for a client, it’s the kind of thing i’d have to do myself.
Good WIP
If this is new construction, I’d loose the puddles. Puddles like that mean bad grading and/or drainage.
I like the camera/view
Brick looks good
Close-up vegetation looks good
Sky looks good
The filler hoses look stiff and too far out
Curb on right side of image needs material work
The trees in the BG look a bit too similar
Cars look good, but I would change colors of the duplicate cars