Only problem with this method, that I found, is that face-me components are not able to catch up emissive properties (idk am I right? Well I wasn’t able to do so)
I also found a solution by using the attached video: https://www.youtube.com/watch?v=FuNu0Q62mo4
+1
Thank you!
+1
Thanks, added. ![]()
+1 for me as well
+1
Added, thanks!
+1
Thanks.
It’s one of our goals for 2.9 to implement animated textures, but we cannot make promises when it comes to the exact time yet - still, this would allow for a nice fire effect in the future non-the-less.
+1 thanks
Added. Be aware, that we want to implement animated textures anyway, it may just take until 2.9 or upward until this is available. ![]()
Out of curiosity: how is this going to be handled with Revit? With the other solutions you have the Enscape material editor in which I imagine you could any features you want, but in Revit the material editor will not accept mp4 or whatever as a texture. Does this mean animated textures are not going to be supported?
Maybe that’s not the end of the world when we have a solid custom asset workflow, because we could use those as a workaround.
I am not sure yet how we’re gonna handle it when it comes to Revit, but I’m pretty sure there’ll be a way and that it’s not just available for all solutions besides Revit. ![]()
what are the ETA’s of the next releases?
It may be a few months until 2.9 is released - we’re just about to release 2.8 first in the coming weeks. ![]()
+1
Thanks for the upvote, I’ll forward it accordingly. Be aware that we also now support animated textures, so this may be a good workaround until we add something like a fire effect ourselves.
+1