Hey guys I just bought 1 month of Corona and having lots of fun so far, this is my first try at doing a Landscape, i’m making a Night scene of this one with HQ laubwerks plants instead of Onyx trees.
Stats: 9 million unique polygons, 20 millions instanced, used CoronaProxy and CoronaScatter, global volume material with 0.5 directional , made it in one evening
here is a screengrab:
Currently doing the night one, and I am very impressed by CoronaVolumeMtl !
nice scene and good try with corona and landscape, 2 things :
still can’t beat the real thing (as in landscape photography), and will probably almost never, which leads to the next point.
try to add some level of human intervention (with the landscape), something that is not naturally occurring or an artefact of nature - ie like cave holes or some kind of dwellings / ruins or semblance of a stairway somewhere, or floating rocks, or a crash landing of a spacecraft… even a farnsworth house will normally raise the effect.
how do u go about the global volume material in corona? i cant even find where its located so how do i and where do i use it and what are the benefits pls? any example via images to reference its effects clearly is welcome. thanks
Thanks a lot guys !
I hope to get a bit of free time to develop a really badass skin model, I often need quick faces with different lighting setups for my concept art work, so if I can spend a few days and make a good light rig that can output me 2K photoreal face renders in a matter of minute, that’d be suppa cool. @spadestick Nice tip actually! I did exectly that in my newest image