(Fixed, Fixed) [HOU-3019, HOU-2983] Strange render sequence behavior

I have strange issue recently. Basically, single frame from the sequence is rendered differently than whole sequence.
Specifically:
I have a crowd with simple animation - line of soldiers who shoot with slight delay so it makes the effect of “Mexican wave”.
It is crowd sim, cached. Everything works in the viewport. If I render a single frame, it is also OK.
However, when I render whole sequence the delay of animation (“mexican wave effect”) is lost and all of soldiers shoot simultaneously.
See attachment:


I also find out that I am getting this message on ROP, not sure if its relevant to the issue:

Degraded time to first pixel due to pre-render geometry caching. Please, consider saving your geometry to Alembic and any volumetric effects to VDBs before rendering.

Are you rendering standalone, and is it alembics with the abcframe shifted?

I am rendering directly from Houdini. I have one node with crowd sim. Then “rendering node”, where I import geometry field of crowd sim through DOPio…

Any luck for a hip file (simplified if full is not possible)?

Yep, this time it is quiet simple .]
I sent it via PM

Usually when I render these, I bake the animation of the actor, bake the animation/attributes of the points, then copy to points the alembic in a separate geometry that is for rendering, and assign shaders to it. Good for readability and reliability :slight_smile: And the bakes can be easily automated.

Thanks for the advise. And is it because you encounter similar errors? Or it is more convenient when you are working in a team?
I am a freelancer and usually working on my part alone and just sending to the other part of the team renders… So this just introduce one unnecesary layer for me.

I see - mine is a design made for renderfarms and standalone rendering, in a render from a single node and from Houdini, it’s much more straightforward. Different set of problems though, sorry to not being of much help :slight_smile:

Well, it is always good to hear what is the workflow of others. Because it is actually most shitty part on being freelancer - spending tons of time on sometimes pretty banal questions or inventing ways which were invented a thousand times .) So thanks anyway - I appreciate your wilingness to share. And maybe it will help sometime in the future in different circumstances .)