(Fixed) [HOU-2698] Lights ignored when rendering sequence.

Seeing this issue in build 16315 and 16094 - Houdini 18.5.672 Py3

When rendering “Current Frame” everything renders properly.
When rendering “Frame Range” the lights seem to be ignored.

The same thing happens when sending the scene to Deadline.

See the attached HIP for replication.

Thanks.
lights_debug_v001.zip (54.5 KB)

@Dubbie99 tI had the exact same issue the other day after updating to a newer built. Had to revert back. Did not have the time to report yet, great you found that too!

Would be good if devs could drop a note here when this issue is fixed so we can move to latest nightly again.

Should be resolved with latest nightly builds.

Thanks poseidon!
Have tested and can confirm this is fixed in build 16315