i have an issue with the Chaos render cloud with houdini , when I try to render a collection of items driven by animated switch node.
the material, not changing between frames.
Yes, the results are different and this is expected.
This is not a V-Ray workflow (we use different node combinations for it) and we do not support changing shader types between frames.
It is possible, but not recommended.
But to be sure that everything is understood correctly, please agree and share with us your file by using V-Ray > Pack Scene.
If you confirm, I will open a ticket for you and send a link, where to upload it safely.
That way we could take a look and try to provide you a solution.
This is the best shot to get this solved.
About the described issue about unchecking Save Image in V-Ray ROP > Images, this is a known one and it is listed with CLOUD-2404 number.
With V-Ray for Houdini we export now more file path types, some of them are still not supported on Chaos Cloud.
That’s why you are receiving this warning.
I am happy to announce that the reported issue is fixed in our latest nightly builds.
There is no difference between local and cloud rendering anymore.