(Fixed) [HOU-3307] DOF wrong distance

Hello,

I updated from the stable Vray 5.2 from August 3th version to the newset nightly (V-Ray for Houdini number:22132 hash:4344ab5 from 20 Aug 2022 01:37
V-Ray Core 5.20.24 [493f4a2c] from 15 Aug 2022) and it looks like that there are some problems with the distance of the focus point when working with the VrayPhysicalCamera.

Roughly I would say that the Focus Distance is multiplied with something like 10.

I use a Constraint Network with followpath and lookat.

here’s the scene:

Cheers
Tobias

Did you scale the camera or parentent it under a node that is scaled? I hab issues with that before.

I used a constraint network and in it I used followpath and lookat. The thing is that the stable version from 3th of August was working and after the switch to the new nightly it was wrong.

Hey @tobiasroesli ,

I confirm there is an issue that we managed to hit with our internal tests as well - the developers are looking for a fix. I’ll update you as soon as the problem is resolved.

Best regards!

Hello @Gosho.Genchev ,

thanks for looking into it, appreciate it :slight_smile:

Cheers!

Hey @tobiasroesli ,

The issue is resolved on my end with today’s nightly builds. Could you please check if that fixes the problem for you as well?

Best regards!

Hey @Gosho.Genchev ,

I can approve in Nightly (V-Ray for Houdini number:22135 hash:38a13b9 from 23 Aug 2022 01:31
V-Ray Core 5.20.24 [493f4a2c] from 15 Aug 2022) its working.

Thanks for the quick fix :slight_smile:

Cheers!