I am running into an issue where a using gradientRamp with the type set to lighting isnt showing any values from the ramp and only producing black. Thanks
Hey @ben_martin1 ,
I’ve added a ticket to remove the “Lighting” mode from the UI in Houdini - this option is only supported in 3ds Max.
Another way to get a similar result would be to use the V-Ray Surface Luminance texture - you could pass it to a V-Ray Color Curve VOP (screenshot below).
Best regards!
Thats a cool effect! I didn’t know that was possible.
