I’m finding that when I switch motionblur on when I have a latlong camera set up, The camera stops working as a latlong camera and just switches back to a regular rectilinear projection.
I have just found the same thing with fisheye camera. @Gosho.Genchev Can this be fixed?
Hey all,
The issue is resolved starting with the nightly builds from Dec. 09.
Best regards!
Thanks Gosho!