Vray crash when rendering vdb using RTX
I’m using vray 22680,houdini 20.0.653,windows
cloud.zip (434 KB)
Hello @elisa_christie , after investigating the issue, we have reached to the conclusion that it stems from the fact that the scale of the Geometry node housing the VDB file was changed, and I have logged this on our end under request number (HOU-4219). In the meantime, a workaround that you can use is to go into the Geometry node and use a Transform node to change the scale of the simulation. - Example
Additionally, you might find the following information useful when working with VDB files in the future. [Using VDB
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- Volume Light Cache must be OFF
- Light Scattering Type must be set to Ray-Traced
- Optimize Big Volumetric Grids must be OFF
[[/QUOTE]](instanced volumes require too much memory and fail to render (> 128 gb) - V-Ray for Houdini :: Issues - Chaos Forum)](instanced volumes require too much memory and fail to render (> 128 gb) - V-Ray for Houdini :: Issues - Chaos Forum)
Hey @elisa_christie ,
The GPU crash should be resolved starting with the nightly builds from Monday, Apr. 15.
Hope that helps!