Flat Looking Rendering

Here is a shot of a rendering I’ve been working on. I have a few issues I am trying to work out. Here is an explanation.

1) Overall, my renderings seem to output somewhat flat looking. I always have to add 50% contrast in Photoshop.

2) Aluminum - ALWAYS AN ISSUE - My designs have a lot of flat aluminum surfaces. In all my renderings, every view, the look of aluminum changes. My goal is to have an “aluminum” looking material from every view. Some views have the light colored metal, other times, the metal turns dark and less shinny. Every view seems to cause an issue. It also happens with when the same material is at different heights.

I understand lighting is critical, but I can’t afford long render times in my industry by adding tons of lights.

3) Thanks to the guys at Vray my illuminated fabric rocks!

4) Any additional comments suggestions welcome.

One tip

A reflective material like metal is always hard to render because they are essentially a mirror. One trick I use is to put a light nearby and have it wash over the metal at a sharp / low angle. Otherwise, they look great from one angle and boring from everywhere else.

Re: Flat Looking Rendering

Thanks for the response. As you can see, I am experiencing the same results you describe. I’ll work on my lighting more as see what happens.