hi, I made a short part of an animation, but it seems to me that there’s flickering shadows
http://www.3dbureau.dk/temp/cinepac-800-2.avi (3,1 mb)
hi, I made a short part of an animation, but it seems to me that there’s flickering shadows
http://www.3dbureau.dk/temp/cinepac-800-2.avi (3,1 mb)
are u using single frame calculation?
i d guess u should aproach this with a presaved imap calculated every ten or five frames…
also i m not sure about ur AA…but ur problem seems to me as GI related anyways…
nevertheless it looks promissing!very atractive light!
Flicker
Hi yes I do use single frame calculation…
when I try to use a pree saved file I do this.
first render a picture, > save to file > then render a new picture with “from filele” activated. but the image isn’t the same, the collors gets odd, the ground gets dark, and some of the objekt gets over eksposed…
(and i can’t see anywhere that I can set it to save from every 5 frame)???
Am I doing it wrong???
What does Multiframe incremental mean?
What does Incremental add to current map mean?
It is like if I render the sama picture 10 times, they are not identical
u can look take a look in the manual, there s a quite nice and very easy to follow tut…i ll search the link!
![]()
got it!
here u go:
hope that clears up a bit! ![]()
I haven’t downloaded your movie, but if it’s just a camera move then yes you want to store your irradience map and reloaded it at rendering time. If your are moving objects and cameras then you will have to use the single frame option and increase your irradience map settings. I recommend starting at at least medium and then going from there.
Suggesting a preset isnt much use unless you know what resolution he is rendering at.
As the presets were designed with a specific resolution in mind.. i think it was 640x480 but could have been 800x600 either way. If he is doing a full HD animation then the presets may well be overkill ![]()
Also follow that tut that was linked above it will help you out perfectly.
And you may as well update to RC3 as well if possible ![]()
1.47.02 is really old now.