Flickering issue in water

Any idea how to fix these flickering strange lines? Rendering with latest V-ray GPU and Phoenix, Max 2026. Bucket render at .05

that’s an interesting one :face_with_spiral_eyes:
the last seconds without movement do work fine it seems?
you can try to set the containers motion blur multiplier to 0 and see if it does the trick.

Could be that’s a similar issue i had here:
https://forums.chaos.com/forum/phoenix-fd/phoenix-fd-problems/1232548-missing-motion-blur-only-in-some-areas-of-the-container-with-ocean-setup

Also doublecheck if the ocean mode is set correctly and not in pure ocean, so it won’t overlay the simmed mesh container.

Hi
if its a moving grid , you also get artefacts in the sim around the grid edges, check in preview mode to see if u can see any artefacts their