I have been seeing a lot of these animation that things are flipping into place. How is this done? Is it each elements being keyframed. or is their an easier way?
keyframing is the good way, particles is the quick and decent way, and this - http://www.scriptspot.com/3ds-max/scripts/key-transfer is the really quick way.
the best way is to combine all 3 depending on what you see and what you need it to do.
that script looks great.. really nice idea!