Pure SU model, no wall design because someone will do it later… balusters are just jpeg bec its too complicated and bec. of the stair twist its hard for su 2 model it… its a rush work anyway … c&c are most welcome
Nice work JDS, like always!!! I checkout your portfolio, and it’s just amazing! My favorite it is that living room work, that kind of rendering I would like to achieve! KEEP UP THE GOOD WORK!!!
Nice work JDS, like always!!! I checkout your portfolio, and it’s just amazing! My favorite it is that living room work, that kind of rendering I would like to achieve! KEEP UP THE GOOD WORK!!!
thanks man!!! i really want to post a complete render and post process but unfortunately i dont have time to do that bec. my free time is just to rest…i hope i can catch up with the new guys, their are all good… ;D sorry for the balusters it really looks bad.. and i done a mistake at the balusters post… maybe i erase it??? accidentally.
the floor is just a whole material… and the light is gi with vray rec. facing the stair.
as you can see its a rush work but im planning to model the balusters… ill post it soon
nice work, nice floor and good use of ballusters’ clipmap. Im not against in putting clipmap photos but again you must have a vast library if you wan to pursue this…
as for “human” entourage, you will see the shadow intensity contrast that cast on them is just too strong and completely different with the shadow intensity of the rendered space. although they add life with the space, yet they really look like pasted images onto it because of complicting intensity. On the other hand, based on your posting on 3DP, you have done this quickly to show it to the client the floor pattern immediately. but for next time, take this as an advise from your kabayan. good luck to you there in dubai. “dubai ba?”
thanks nomer.. any way i just posted it bec. may boss wanted it with people but if you will ask me i really dont like to have people in my renders… maybe next time i will not post such thing like this bec. its becoming a big issue. the only important thing here is the floor.. i understand its my mistake…maybe my only purpose here is for you guys to see the modeling skills i done here. just for you guys to see that it can be done in su. thanks again for all the crits… “oo dubai ako nomer dito kc ang importante ung bilis para sa kanila ung quality dinaman sila ganon kadali ma impress”
if i only have time in my projects you know what i can post…
Jeff, I agree, this is excellent. Given you aim - to show how the floor will look - I think you have succeeded brilliantly. I love the reflections which really make it come alive. Yes, the people are a bit ‘plasticy’ - but they do give it life!
Wow this is simply amazing…javascript:void(0);
Wink.one small comment that the railing is not gelling with the horizontal louvres…try a different angle :