Foam is not on the surface

Hi Why when I have high waves 3 meters foam from the ship does not contour around ocean mesh. it stays above wave holes

UPDATE: surface lock did nothing

Hey,

The displacement is not affecting the foam and splashes in the viewport preview (it’s in the to do list), but it’s all good in the renders.

Hey, we’ll check it with Octane, but probably that’s the reason. It’s working correctly when using V-Ray. As for the mesh - when using the ocean preset we assign a refractive V-Ray material to the mesh and if you’re using Octane and it’s not supported it’s possible to not show the mesh. If you assign different material - does it work?

Thanks lot! Changing material fixed disappearing mesh problem. Hopefully you’ll be able to find the way to render with octane.

Hey,
As far as the displacement issue goes - it’s up to the Octane guys to fix that so it’s best to let them know about that :slight_smile:

Thanks for letting me know that it is a problem on their end.

Hi Are you planning to fix displacement of foam preview in a viewport anytime soon? I think octane reads data from preview and not internally. Not sure about otoy people or if they will ever fix it. Thank you!

It’s in the to do list, but unfortunately I can’t give an exact estimation when that would happen. I will update this thread once we have something.

Thanks,