Foam particles not rendering, Help please.

Hi everyone,

I’m simulating a ship in the ocean following to the letter the documentation on the Chaos website. I have large scale ship (80 meters long by 20 meter wide) I set my units to meters as stated on the documentation.

I managed to do everything to the point I simulated the sequence with a low cell size. but my problem, is that the foam and splash particles are not rendering.

tried all sorts of things. I changed the modes from points to bubbles and back, made the Constant color pure white, exaggerated the size multiplayer to multileg values, size addend, count multiplier, size threshold to 0 . I tried render as geometry, I tried color from rgb Channel, color from map with a vray color map as pure white, back to constant color.

Checked that everything is visible and rendereable, not sure what else to do.

I’d appreciate if someone can tell me where the mistake is and what can I do in order to get this particles to work.

Thank you

I’m trying to at least make it look like this (screenshot from the documentation tutorial)

But I only get this :


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Hello,

Could you please provide us with information about the rendering engine you are using and its version? (Renderer and Phoenix versions)

Could you confirm whether the foam is not appearing in this scene only, or if there are issues with other scenes as well? You can create a simple liquid-and-foam setup and test whether the foam is rendered in a simple test scene.

If you suspect that there is a bug or any other issues with this setup, please clean up the scene and send it over to https://support.chaos.com/hc/en-us/requests/new

P.S. You don’t need to share the ship model. You can delete it and send the scene without it. If you do so, please send a single simulation cache file, because there won’t be a way to run the simulation here.