Dear developers, you could throw the scene in which the foam is formed and the spray from the object to the position of static? I will be very grateful
just the past few days it has spent …
can you clarify the question?
I have a very large drill ship
1 I do not want him to move
2 want that used water itself moved, and formed a sea trail
whether it is possible to make so that the vessel used in a static position and made the foam spray? (as if the water was on the ship)
i see now, you can use the wave force to create waves that will interact with the oil platform
My foam enters the ship
how to make sure that it goes only to the outside, and it was not within the
if the original render geometry is not suitable for simulation, you can use simplified dummy geometry to represent the real one in the simulation, this approach is widely used in the fx area
how add pg(splashes) or pg(foam) of system(phoenix) in particle systems?
when I add, adds phoenix FDliquid