Hi everyone,
we use the fog color here to give a blue tint to our pools.
But the problem is, there’s always an outline as you can see on the picture. Cant seem to find a way to fix it!!
Does anyone has some ideas on how to fix this?
Or maybe its just the way the shader works, but i dont think it should behave like that? Like its not logical.
*EDIT* Btw the outline happen to be where the water is ending (shore)
Thank you!
Jay.
Da_elf
2
does your water mesh cut through the land?
vlado
3
Yes, what da_elf said - is your water just a plane, or it has a bottom part too?
Best regards,
Vlado
Hey guys,
yes its a flat plane. The plane cross through the pool’s bottom at this place since its the entrance and the bottom is more elevated.
vlado
5
Ok then; what’s the water material? It would also be helpful if you can send us a part of the scene to vray@chaosgroup.com
Best regards,
Vlado