Hi Vlado,
how is it looking with this one please? Do you have any version with partial support as you wrote some time ago?
Thank you.
Hi Vlado,
how is it looking with this one please? Do you have any version with partial support as you wrote some time ago?
Thank you.
Or anyone else please?
I also wonder this thing. Is it on ‘to do’ list?
Its on to do list for a years now. :-(:-(![]()
Overally IPR is a mess, crashes a lot in production grade scenes…
I disagree. I use it all the time, best thing in years. But miss the fog so much.
This is now implemented in the latest nightly builds - VRayEnvironmentFog, VRayAerialPerspective, VRayToon will render in IPR mode. Adjustment of atmospherics generally works fine, but there’s still some stuff needed to be handled (like detect when new atmospherics are added/deleted or enabled/disabled).
Best regards,
Vlado
Cool Vlado, I will check this out, thank you.
Vlado, fog is working fantastic in IPR!!! Even my four years old CPU i7 5960X is pretty fast!! Testing right now and looks great.
One more request - do you think you can make feature - changing only region doesnt start computing all over again - in new SP?
Thank you.
next, only?
I’m glad you guys like it!
One more request - do you think you can make feature - changing only region doesnt start computing all over again - in new SP?This one is a bit trickier due to the way the light cache works. Will think about it.
Best regards,
Vlado
Its working on GPU already. You have to do this in different way then on GPU? Light Cache is in GPU too, so just asking. It will be really nice to have this little feature, but makes huge difference in previewing cases. ![]()
Thank you.
New bloom/glare looks cool too. And option for save LUT to the image too.
And one last thing - sorry for that
- opacity for LUT would be great. We can make adjustment in PS, I know, but its great to view final result in VFB so we can make adjustments to materials for a new look after LUT. But LUT is not perfect and need adjustment for every scene, opacity would be great for that.
Thank you.
Are atmospherics only supposed to work in IPR in V-Ray next? I don’t see VRayToon working on 3.6.
Yes, for Atmospherics in CPU IPR you should have Next.