Forcing wind direction for waves

Trying to find an answer to this in the help and forums, but can’t seem to find one.

Is there a way to force the direction of wind using the PhoenixFDOceanTex map?

Hey,

You can increase the velocity coherence option.

Cheers,

Does that change the direction?

When the value is set to 1, all waves will move in the same direction, as they do in coastal areas. When set to 0, all waves will move in random directions, as they might in the open seas.

If you wish to only change the direction, just rotate the texture along the desired axis.

I see what that does, but it’s going in the wrong direction. I thought maybe if I rotated the grid it would do it the other, may be based on a local axis direction but it didn’t. How can I specify the direction?

Oh OK I gotcha. Posted this last reply while you were posting yours I think.

as in any general purpose map - by the coordinate rollout (rotate around W)