Frame Buffer not saving elements

Hey guys am rendering a small sequence to save out a zdepth pass, weird thing is when rendering with the vray frame buffer it wont save the passes, but if i turn it off its saves it. Anyone have this issue? or is it a button am missing?

Did you check the “Split render channels” option?

Best regards,
Vlado

aha i though that was just to slpit the RGB, will try that, would i have to put the path to save to or will it use the render elements pass?

You will have to set up the path and the output file format, yes.

Best regards,
Vlado

it would be nice to have a check box that gets the path from were it saves the render. But i got it to work. Thanks!