Originally, I was going to model several different locations from Alex Garland’s haunting*movie “Ex-Machina” and render an animation (in the vein of Dannie’s Dream).
As it happened, I got distracted, lost interest, and the one set I modeled–the underground residential quarters in Nathan’s house–was so tough to render because of the many light sources and translucent glass that I gave up on the video.
What remains is this series of stills–test renders, really. I modeled the architecture and furniture based on stills from the film. The 3D characters come from a variety of commercial vendors. I published those shots on Instagram a while back, but given that I’m not going to work on them anymore, and given that Ex-Machina got an Oscar, I thought now was the right time to show them here.
I used 3ds Max to model. Hope you like them as much as I liked the film.
some very mild nudity below






