G-Buffer channels and DR

When using the vray (1.47.03) VFB and DR I am unable to render to separate G-Buffer channels. I select the desired output channels but they all show up black except the RGB color channel.

It works fine when rendering locally. Is it just me or is this a bug?

i didnt think the buffer channels worked with DR did they?

I noticed just yesterday that it seems DR doesn’t work with Gbuffers, only the buckets produced by my local machine had gbuffer data.

Renderstripes *might* provide you with gbuffer data. If not, perhaps an upcoming version of Vray (I know they’ve been putting a lot of work into DR) will.