I saw this in the helpfile:
Currently the only G-Buffer channels available in DR mode are RGB and Alpha. This restriction will be removed in a later release.
Is this planned for 1.5?
I saw this in the helpfile:
Currently the only G-Buffer channels available in DR mode are RGB and Alpha. This restriction will be removed in a later release.
Is this planned for 1.5?
Yep, render elements are rendering fine in newer builds in DR mode.
Best regards,
Vlado
great, thanks ![]()
We are often Using Stripe rendering with the backburner.
Does the newer build now allow to render renderpasses also with stripes ?
this was a restriction in earlier builds.
Tom