G-buffer more like Render elements

G-buffer support like render elements. Being able to render G-buffer with 3ds frame buffer selected - G-buffer having correct alpha channels.

I would like to have render elements in Vray. G-buffers don’t seem to work exactly like render elements in Max :cry:

Either that or I am not understanding how the G-buffers work :wink:

I think the vray g-buffer elements are much more flexible as max renderelements.

Tom

I second rpc212 on that. And I didn’t learn how to make the z-buffer work as well…