Game renders

Imported scenes from the steam mod NEOTOKYO°, having fun playing around with heavy stylized renders.
Extra dirty and aweful colors. Green/yellowish lights.

Animated japanese Billboards look awesome in this setup. Hope to get around to rennder out an animated version.

Not bad for a start. I’d like to see more ambient light and some specular reflections on other objects than floor.

Any cool tricks you can pass on?

Only Optimisation wise - plan in making a tutorial for advanced speed ups.
Image has developd also Quote a bit, volumetrics, invis people… Will show it later

Finished toying around with that scene.

Game textures really make it hell, 128x128 non-pbr textures are definitely a challenge. Had fun though and learn some things.