garbage node is left by delete in VRayProxy.

garbage node is left by delete in VRayProxy.

Reproducing step :
1. Proxy is selected and deleted from outliner.
2. TimeSlider is moved.
3. VRayMeshPrevirew node is generated from ***_vraymesh node.

Capture

it confirms by latest public(3.40.04) and Nightlies.

The way which does not generate garbage nodes?

Hi,

I can confirm this issue for V-Ray / Maya versions 2016-2017 and I’m going to forward this information to our developers. Will keep you posted for any news. Thank you.