This little guy was sculpted in Zbrush and the rest of the scene was built in 3DS Max. I wanted to try Corona for the rendering and materials (Interactive was extremely useful and cool), and it was quite fun! ![]()
Wow! Great effect of translucent skin ![]()
Sweet, thanks!
It was mostly just trial and error to get the right look.
looks good - nice model!
only the eyes could use some highlights - as in the look very glossy and thus “dry”
for reference: Green Eyed Gecko - Imgur
Super cool Skin shader. Cool Image all in all. And i say that, because i know the struggle of Rendering reptiles.
clemens_at: Thank you! You’re quite right with the eyes missing that nice highlight, I still have another render in mind so I’ll take that into account.
fa2020: Thanks! I used the displacement map from Zbrush, but I used it with the Corona Displacement-modifier, it’ll give the best results. (I think?)
Mr.Schorsch: Glad you like it! Yeah it’s a weird world, took me a while to just test it out and see what looks good ![]()
